I now understand WHY It Is The Bad Chapter. the ring is cool and honestly, if I had been without combat for any longer I would have gotten more annoyed with it but the abilities are cool. I understand what you’re saying @ZsDbk88 about the atmosphere but that’s also the ludonarrative dissonance problem of many video games. How long can something be “unfun” in a medium that is meant to showcase “fun” as the primary asset? Of course, that kind of level design would work in another game, but it’s also not the game I signed up to play. The game is very good at atmosphere and FEELING in the moment, but sometimes letting something linger so long is a problem. Like this is a hallway dungeon with jump scares that I’m tired of, let me hit shit please. Ardyn DOES remain compelling though. is there an order I should do the DLC? Just as they came out or...?