Nintendo

I adore Octopath but do we really have to do the whole "warrior arena" thing? It's easily one of the most tiresome JRPG cliches and it seems to pop up in every other game.
 
I only have to do Cyrus's Chapter 2 in Octopath Traveler and then I can move onto the Chapter 3s. I thought everybody's story got much more interesting in their Chapter 2s. Except for Ophelia's. Her story is such a sleeping pill but she stays in my party because she is a powerhouse in battle. She's a cleric/scholar combination and she straight up destroys shit.

I'm hoping the Chapter 3 bosses bring more challenge without being a cheap difficulty spike. But half of my characters are very overleveled. Probably 5-7 levels above their Chapter 3 recommended levels.
 
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A Pastel Pink to go with the Pastel Blue from the ACNH edition.

I may get the Pastel Purple set too since the Pastel Green is actually the opposite joycon to the one in the ACNH edition set (but it also looks slightly different so might not even be the same shade of Green).
 
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Kidding, they look nice.
 


A Pastel Pink to go with the Pastel Blue from the ACNH edition.

I may get the Pastel Purple set too since the Pastel Green is actually the opposite joycon to the one in the ACNH edition set (but it also looks slightly different so might not even be the same shade of Green).

Why do I want these…
 
I got a used ACNH dock recently so the lavender/mint joycons would be a cute replacement for the blue/green ones.

Every other readily available joycon colour is so…vibrant.
 
Octopath 2 surpassed 1 million copies sold.

Hopefully this leads to yet another game in the series. In the beginning of my Octopath 1 playthrough, I would have said they should continue to make stories connect more but I don't feel that way now. The focus on single characters differentiates Octopath from other turn-based RPGs.

I'm currently making my way through the chapter threes and I have to say that the stories are all quite good now whereas some were a bit slow to reveal themselves. Alfyn's Chapter three had a very strong conflict. Not sure why the storytelling in this game gets so much flak. It's better written than a lot of RPGs out there and I like that they keep the stories simple, though I do love me some convoluted stories too.
 
Anyone has an opinion on Live a Live? It looked good and it’s on sale but I’m still not sure it’s worth that price.
 
Anyone has an opinion on Live a Live? It looked good and it’s on sale but I’m still not sure it’s worth that price.
I loved loved loved it but it's not a traditional JRPG by any means (and that's part of the selling point). The whole thing benefits a little bit from marveling at it being a game from the early 90s. It's so ahead of its time and so unique.

It's 20ish hours to get the full ending but it's a very amazing ride on an hour-to-hour basis. TL;DR if you're looking for a Chrono Trigger or Final Fantasy game, look elsewhere, but if you're looking for a really creative take on the genre, definitely play it.
 

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