Nintendo

Really don't equate the Switch's success to any novelty.

Can't believe I failed to notice Ridge Racer is there day 1. I'll have the look that one up - I know it's not the shelved one that had leaked as a rumour ages ago, so I wonder what the story is there. The Fast Racing Neo game (same developers) being day 1 will also be cool just for a direct compare as Shin'en really know how to get a lot out of Nintendo hardware.
 
Really don't equate the Switch's success to any novelty.

Can't believe I failed to notice Ridge Racer is there day 1. I'll have the look that one up - I know it's not the shelved one that had leaked as a rumour ages ago, so I wonder what the story is there. The Fast Racing Neo game (same developers) being day 1 will also be cool just for a direct compare as Shin'en really know how to get a lot out of Nintendo hardware.
It's not the biggest factor in its success, but the reality of being able to play full-fledged games on a handheld while also being able to play them on your TV was definitely a big draw.
 
I also think Switch 2 will be a huge hit in the long run, but the original Switch will be unmatched in terms of pure units sold.

Considering how massively successful the Switch has been, that is to be expected. Replicating those extreme highs twice in a row is just not realistic especially considering OG Switch had the perfect storm of ingredients to get to this point.

It merged console and handheld, meaning Nintendo could focus on supporting one platform, not two. It had a massive Covid sales bump. It followed on from an all-time flop in the Wii U meaning they could port all those games to the Switch and basically package them as ‘new’ because barely anyone bought them previously.

The latter is going to be the biggest issue because those ports plugged so many gaps in the release schedule in between brand new first party releases. They won’t be able to do that again.

I suspect they’ll be hoping to balance that out with much greater third party support.
 

RUNAWAY

Staff member
he/him
I'm still completely baffled at the price. I have never in my life spent $500 on a video game console and I won't be doing it for this one either. I spent $350 for my PS5 which can actually play any game I want without it struggling to load at 1080p or *GASP* 4K. This price plus the inflated price of the games themselves makes this an absolute non-purchase for me and I've been a Nintendo diehard for years.
 
he / him
Don't want to be dramatic but Tears of the Kingdom is the pinnacle of video game design for me - the only proper gripe I had was there wasn't enough steer on the order you watched the memories in. Everything else is just some form of wanting more from that world. I'm kind of excited to get the upgrade pack and play it from scratch. Yes I'm probably warped because it is built on the top of one of, if not THE, greatest game of all time, but I'm sick of pretending it didn't monumentally blow me away just like Breath of the Wild and Ocarina did.

My dream, and its never gonna happen, is that engine used for Skyward Sword - to fully realise that game. I want to fly around on a loftwing, I want to sail through the desert sands with a timestone, watching it turn into water. I want to go into the spirit realm and be actually terrified that the guardians will come from anywhere.

And honestly probably unpopular opinion but I want a third iteration. No idea how they'd do that considering the end of Tears, but I could go back one more time. That's why I was PRAYING for a master mode, alas. Honestly if they added the guardians from Breath into Tears, I'd have been happy. Part of the joy, weirdly, of Breath was the terror of seeing that laser beam and hearing the music kick off when you were spotted.
 
Don't want to be dramatic but Tears of the Kingdom is the pinnacle of video game design for me - the only proper gripe I had was there wasn't enough steer on the order you watched the memories in. Everything else is just some form of wanting more from that world. I'm kind of excited to get the upgrade pack and play it from scratch. Yes I'm probably warped because it is built on the top of one of, if not THE, greatest game of all time, but I'm sick of pretending it didn't monumentally blow me away just like Breath of the Wild and Ocarina did.

My dream, and its never gonna happen, is that engine used for Skyward Sword - to fully realise that game. I want to fly around on a loftwing, I want to sail through the desert sands with a timestone, watching it turn into water. I want to go into the spirit realm and be actually terrified that the guardians will come from anywhere.

And honestly probably unpopular opinion but I want a third iteration. No idea how they'd do that considering the end of Tears, but I could go back one more time. That's why I was PRAYING for a master mode, alas. Honestly if they added the guardians from Breath into Tears, I'd have been happy. Part of the joy, weirdly, of Breath was the terror of seeing that laser beam and hearing the music kick off when you were spotted.
Could not agree more. I’ve never played more hours of a game than TOTK and I would kill for these mechanics in a different story or world. To me, the very definition of a masterpiece.
 
It's worse because unlike the lightning dodges where it's just a matter of getting in the zone and... managing to stay in the zone the entire time, here the speed at which you need to hit the ball keeps increasing, and the timing for those last few hits is incredibly strict, so you need not just to maintain your focus but also be both very fast and completely precise for those last few ones. Thankfully I gave it another go a few hours after I made that post and actually managed to beat it after a handful of tries (oddly enough being kinda sleepy actually helped somehow). I know if I were to try to do it one more time it'd probably take me ages again, so thankfully that's over with.

I'd never played a Mario & Luigi game before, but while the gameplay here is very fun, I have to say it's jarring how the other Mario RPG games I've played (the two Mario + Rabbids ones, The Origami King, Super Mario RPG and The Thousand Year Door) were all super amusing and full of charm and personality, this has just... none of that whatsoever. Not a single likeable or interesting character, not a memorable or funny line of dialogue, it's just incredibly bland in that aspect. Sometimes it goes for wacky but it just lands on nonsensical and stupid rather than actually entertaining. It's especially noticeable as I beat The Thousand Year Door like a week ago, a game which has absolutely top-notch writing and a brilliant cast of characters, from the party members to random NPCs you came across in towns, and that was what made me want to play this one after, as they play fairly similarly, and the two games are basically night and day in terms of narrative. Again, the game is still very fun to play and that's enough to make it enjoyable, but it's wild how much the ball was dropped/how little effort went into that department.

After making it a bit further in the game, I was definitely being overly harsh here. The villains and the IDLE gang are definitely amusing, for one. I think the main thing is coming right after The Thousand Year Door, the incredibly simple writing is baffling, but the game still has its charm despite it, I guess it makes more sense to think of it as a regular Mario game that's more story-driven than comparing it to those other games, which were something else entirely. I do get the feeling there's something kind of off about the localisation though, I'm sure that's helped by the fact that the gibberish that accompanies the text bubbles when characters "speak" is obviously based on Japanese speech, but for example there are characters/places with super corny, unnatural names, and every interaction with, say, the turnip guy, which I think is supposed to be funny, or that one character that always speaks in rhymes had me going *blank face* "ok...". Basically you really feel like this is a game translated from another language, which isn't something that should be on your mind much at all when the localisation is good.

I will say though this game really is such a blast to play. The combat is really fun, especially after you unlock the plug-ins, and I can understand why that might not be everybody's cup of tea at a time when big maps, freedom, exploration etc are so valued, but I love how the game is bulit around a series of standalone areas which are super well designed and fun to go through but aren't overly large or take ages to explore. There's something pleasantly early/mid 00s about that, even if the game definitely has all the conveniences you'd expect from a modern title, it basically feels like the perfect cross between 2004 and 2024.
 
And +1 to the TOTK praise. A genuine 11/10 and pretty much the perfect open world game as far as I'm concerned, I have a hard time imagining it being topped.
 
Tears of the Kingdom is the most expensive DLC ever released and there wasn't a single time I felt a sense of enjoyment or wonder that I didn't have to forcibly engineer as a player using the cumbersome user interface. So many wasted opportunities to build on the lore woven into the world of Breath of the Wild and by removing any limitations to give players a sense of freedom they broke any organic exploration. It's just...not a rewarding game to spend time with. Probably the most disappointing game I've ever played as an adult after Breath of the Wild was one of my favorite gaming experiences ever.

Sorry to yuck the yums but I still feel burned by the hype.
 
there wasn't a single time I felt a sense of enjoyment or wonder as a player using the cumbersome user interface. So many wasted opportunities to build on the lore. It's just...not a rewarding game to spend time with.

Sorry to yuck the yums but I still feel burned by the hype.

Me playing Metroid Dread oop
 
He/Him
I also find Tears of the Kingdom overrated. If Breath of the Wild hadn't existed it would have been a 11/10 but because it's the same world, it lost all the wonder.

Playing Breath of the Wild, I wanted to explore every inch of Hyrule but with Tears of the Kingdom, I felt like I was jus retreading where I had already been.
 
So much of Tears Of The Kingdom felt like the final exam of a BSc Engineering degree that I hadn’t attended any of the classes for or done any revision for and I didn’t even really want to do the degree in the first place and only got accepted onto it at the last minute through clearing because I didn’t get accepted into my first choice of BA (Hons) Wicca & The Darks Arts.
 
he/him
I'm still completely baffled at the price. I have never in my life spent $500 on a video game console and I won't be doing it for this one either. I spent $350 for my PS5 which can actually play any game I want without it struggling to load at 1080p or *GASP* 4K. This price plus the inflated price of the games themselves makes this an absolute non-purchase for me and I've been a Nintendo diehard for years.
A lot has changed since 2020, just look at the cost of the PS5 Pro. You're also comparing a home console to a hybrid model. I'll concede on the game prices but I don't think the console price is too bad.
 
Tears of the Kingdom had such a hold on me like no other game ever has, especially as an adult. I found myself craving playing it every night; I couldn't wait to explore and just spend hours in the world.

I loved Breath of the Wild (currently replaying it and doing the Divine Beasts in a different order which has been fun) but something about TOTK grabbed me so much more. I think it was the sheer expansiveness of the map with the three levels plus the abilities which gave you so much freedom to effectively create whatever you wanted. It felt like there were endless possibilities and places to go and that was addictive.

My only criticism would be that the Depths needed more thought and realisation. I didn't enjoy exploring them for long periods of time and then just hitting walls with no way of getting round them. It was very frustrating to navigate and that killed it a bit once I had done most of the Surface and Sky Islands.
 

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