What the fuck is that Ditto doing..
I know but how is it transforming into the 3 Kanto starters simultaneously? What kind of nightmare fuel...
Granted, I highly doubt that it was a case of the artist thinking Golem was hollow and more of “let’s not draw it’s guts and stuff flying everywhere”.Yeah, it's cool that these were probably created before there was a defined way in which these moves worked. Like Golem being hollow when using Explode, or Staryu detaching its arms to use Swift.
Also, this early Pikachu is absolutely adorable
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They aren't detached. The stars are inside blue circles - you can see them in the ones "closer to the viewer" too.
Granted, I highly doubt that it was a case of the artist thinking Golem was hollow and more of “let’s not draw it’s guts and stuff flying everywhere”.
Well, that shows I am clearly not alone in thinking they legitimately exploded, dddd. Honestly Had no idea, so they basically just give off a huge fart then.Well, but the way these moves work is the Pokémon spending all their energy to cause a huge explosion around them and knocking themselves out in the process, they're not actually tearing themselves into pieces when using them. Weezing's is actually similar to Golem's:
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Make yourself comfortable!I've delayed buying the new sofa I need for my house so I can snap up the giant Lapras plushie while it's available in the UK. At least if my old sofa does give in during that time I'll have a Lapras to sit on.
Those old artworks definitely made Pokémon feel more like a traditional JRPG back then. Like these were the weirdo monsters you might find in a dungeon as opposed to the ‘best friends’ energy most of them have now haha.
Yeah, the "realistic" textures look hideous and are unnecessary/irrelevant. Likewise for the added details, such as flat features becoming three dimensional. It is okay that creatures created with a certain aesthetic in mind only look good like that. Not holding my breath though after what we've seen from gen 9.Those old artworks definitely made Pokémon feel more like a traditional JRPG back then. Like these were the weirdo monsters you might find in a dungeon as opposed to the ‘best friends’ energy most of them have now haha.
Also playing UNITE and maybe this is a controversial opinion, but I think a lot of Pokemon look better utilising flat textures?
Like especially where the eyes and some stylised mouths are concerned. I appreciate that they’re developing the models in the new games, but some Pokémon loose their charm in that process (like Magikarp in PLA, Oshawott too). As usual, UNITE casually reminds me why I love it so much.