Ultimate Gamejustice (#1)

Oooh this is such fun, @Animalia! Just one small note, is it plausible to put in the platform each game was released on in addition to its developer? I'm sure the big multiplatform releases won't need it but I'm assuming most of the games here are on single platforms. Also, maaaybe the genre of each game?
Sure thing! I was gonna ask today if there was anything people wanted changed actually - is everyone cool with just the logo of the game to reveal each one? I know some people have gifs blocked on their work computers etc. so if anyone can't see the images just holler & I can type the name too!

I know this is all a bit slapdash at the moment but honestly we all wanna get to the meat of the rate and with 595 games that's only gonna happen this way ddd.
I mean, sure, Angel of Darkness was a bit of a patchwork mess overall but that soundtrack?

I used to run around in Le Serpent Rouge non-stop just to feel my oats to this song:

Everything about this is perfect, the pace, the commentary and the transparent logos for each game! Great job @Animalia!

Thank you reminding me of this bop.

Yes, the transparent high res logos and commentary are giving me life!

Thank you reminding me of this bop.

You're welcome, currently adding it to my local files on Spotify so I can add it to my hunty playlists.
Ddd wait Tiny Toon Adventures is so great, we used to play it with my mum all the time and I went back to play it through myself a couple of years back.

I love how everyone always seems to have a “mum” game. And it’s usually a bit of a flop one. I think my mum became obsessed with a mega drive version of Disney’s Aladdin. It was so out of character for her and I don’t think it ever happened again.

= #565


(in Invasion of the Vorticons)

1990 | Ideas from the Deep | PC | Platformer

1 Point: @DJHazey


This was before my house ever had its own PC because it took until my senior year in high school before we finally had one. Our neighbors down the street became friends of my brother and I and they had this game on their computer. We'd often times go spend the weekend over at their house and stayed up the entire night playing this game -- sometimes getting our friends upset because they thought we were just coming over to play that game, haha. I remember all the cool little power-ups like the lollipops and weird little soda cans that looked like Pepsi. Of course there was also the green martians and those damn blue dogs that were the 'bosses' in the game and harder to get past than you'd think. I remember the levels being kind of a puzzle at times, trying to figure out how to get through them. I don't know if we ever actually beat the game or not, but we must have put like 100 hours into it.




(These gifs are criminally underused, poor @BEST FICTION (I think).)
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Oh my god, yes! Commander Keen was that elusive gem I couldn't track for years. I first saw it at my parents' friends' house. They have a son and he had this on his PC. Since I didn't manage to remember the name of the game, years after I would just search the lists of platformers on Wiki to find it and I did! Also everyone liking thin should check the revised collection on Steam.
I love how everyone always seems to have a “mum” game. And it’s usually a bit of a flop one. I think my mum became obsessed with a mega drive version of Disney’s Aladdin. It was so out of character for her and I don’t think it ever happened again.

Haha there's actually a handful on my list that we first played with my mum; my dad was never interested and worked a second job some nights so mother, brother and I would crowd around the Mega Drive or computer. She did lose her way as technology moved on, though, and was last spotted trying to battle the terrible controls for Tomb Raider Anniversary on the Wii while repeatedly dying to the centaurs.
= #565


1996 | Humongous Entertainment | PC | Puzzle

1 Point: @KingBruno


I’ve been playing games since a very young age, so it’s not odd that Humongous Entertainment represented a large role in my youth – their games were perfectly appropriate for introducing young people to the gaming industry that at the time forcefully grew in grandiosity. Years later, now that it became possible to “download” their prominent games via the App Store, it really stands out to me that they challenged me to use the most of my intellectual strength as a child to pass the game, because even now it’s surprisingly difficult for me to succeed in the recurring idea of finding something in order to find something – especially when you consider that the locations differ everytime you start a game.

While the animation and colouring of their well-known point and click games are very similair, the peculair nocturnal and mysterious atmosphere of the Pajama Sam series always appealed to me the most. The first game of the series, the one I voted for, captured this feeling the best.

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