I was so bad at Duelist of the Roses ddd. It was quite a hard game if you didn’t know what you were doing and the rules were confusing as hell
Thank the lordT someone added a YGO game because I didn't have a specific video game in mind that I liked the most but the card game on its own isn't eligible.
I had one random Yu-Gi-Oh game for Playstation but had no idea how to play it and just kept combining random monster cards hoping they'd turn into a warrior princess or some kind of bedazzled witch.
The final #19 to miss out on any other votes... Isn't @Sprockrooster's? = #536 (29/29) 2001 | Rockstar Games | PS2 | Action 2 Points: @Number Number: Grand Theft Auto III might seem like an odd pick from the series but it is the one that's stuck with me most, simply for revolutionising the franchise and raising the bar on open world play across the board. I can't say I've ever completed the game - though looking back I only had four missions left, whoops - rather, I was hooked on blazing down the grim, rain-slicked streets of Liberty City with aimless abandon in a world that felt massive and complete. It could be Flashback Radio blasting from my freshly acquired Bashee or concocting another scheme for trouble with the subsequent chase, it was liberating and free. While further iterations have brought refinements and hugely expanded the concepts, the framework remains from this masterpiece. Animalia: Well colour me surprised that no one else voted for this! III was the first GTA game I played as a kid, my brother used to let me in his room to play it while my mum was out ddd. Of course the series has grown bigger and "better" over the years, but I expected more people to throw this one a nostalgia vote along with @Number. I love that the entire world silently and unanimously agrees that Banshees are the most iconic GTA cars though.
dd it was Simon the Sorcerer II, I think. It gave us such a hard time, I'm not sure we ever actually finished it. It was at least partially because the fairly high density of Briticisms was a bit hard to get through for two prepubescent Norwegians, but mostly because a fair few of the puzzles ran on straight up fucking moon logic. "Wear the dog", why of course. I never knew there were sequels, though, let me google tho-
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Yu Gi Oh game actual storyline wasn’t too difficult. I made a deck based of the Harpy Ladies because there were a bazillon power ups for them and used mirror wall a lot. This kept the deck score really low. There was a part after where you could play against friends and I was the youngest of brother and male cousins and could not for life figure out how to beat me with this strategy.