Discussion in 'Off Topic' started by Shockbox, May 4, 2009.
Def getting this for the Switch. It just feels right.
I guess ‘additional music tracks’ will mean my much preferred Japanese soundtrack for Sonic CD?
Urgh I hate it here
No mention of Xenogay 3 ?1? Flop cigs !!!
Was fully expecting this in the fall so this is a pleasant surprise.
I still need to play the second Xenoblade. I thought the first was superb and the story was pretty good by JRPG standards.
People have been talking about it in the Nintendo thread nn
FFFF my bad.
I want this game purely for the character customization dd. I wasn't sure about the art style based on the previous trailers but it actually looks pretty good. Only thing I don't like is the look of the cars.
Also the fact that this game won't have a proper multiplayer mode is a missed opportunity.
Ooh this looks great. The customisation in Saints Row 3/4 was fantastic, I'm glad they didn't drop the ball in this game.
This is pretty cool. Also makes me want a Mass Effect SRPG spin-off.
Not sure if anyone here cares but me but new Tales From The Borderlands game coming this year!!
I lost interest in the main series years ago (didn't even play Borderlands 3 or Wonderlands), but the first Tales from the Borderlands was so good, and I'm extremely here for this.
I spent 4 hours trying to beat Bell Bearing Hunter in Elden Ring and all I have is pain in my hands. You may wonder why I spent so much time on something I can't beat, well I was SO close 3 times, once literaly a hit away from victory and when that happens I know I can beat a boss so I torture myself until I do. Also, its bullshit you can't use a spirit ash for an optional boss on an open field.
100% Renegade Shepard (minus anyone I'm romancing) has been extremely entertaining and I highly recommend it if you can stick with it, even though some dialogue options might have you twitching and resisting the urge to go Paragon and not be so ruthless/heartless.
Also key things like everyone surviving the Suicide Mission can still be accomplished this way as I didn't lose anyone.
I'm also flying and I'm already past Priority: Palaven on ME3.
Me with one of these Godskin Slayers or whatever in Caelid. But I gave up nn. If you have enough Faith, try Heal on them. Kills them in like 2 hits.
Haha thanks for advice, I'll keep that in mind when I get to that. Sacred Blade Ash of War defeats DeathBird super easy in just a few hits.
One of the things that drives me up the wall is - I am avoiding Hunter's longass range sword left and right and when some animal appears, lock on changes to that animal, nooooo!
This was the best Telltale game in my opinion. Amazing characters, quite fun and affecting when it needed to be and i loved that big endgame fight. Fiona hive assemble!
Just stayed up thru the entire night trying to beat Malenia with no spirit ash. She is now dead. I can rest.
I'm obsessed with how Elden Ring giveth and taketh away (with no real explainable reasons). I beat Goddrick in one try a few weeks ago, and then this weekend when I tried to do the upside down tower I died no less than 15 times to random trash mobs, ledges, and/or some combination of the two. The most frustrated I've ever been in the game!
I beat Godrick without much trouble as well and yeah, the trash mobs are insane so I mostly just rolled away. I beat Magma Wyrn at Gael Tunnel today so I am happy. I changed my mind about Bloodhound's Fang, I like it, hits are stronger and range is good - thanks to that weapon I managed to beat that wyrn, its Finesse is great
Finally beat that Chapter 4 boss in Tokyo Mirage Sessions and only had to grind for a couple levels. It's those brutal spells that target everyone that kept messing me up. The boss starts doing that after its weakness shifts to physical attacks. I really like how the bosses are challenging without being straight up brutal or cheap. It feels like the game has the perfect difficulty balance for a gamer like me.
With its excellent gameplay and decent dungeons, this game could have a Persona-level masterpiece if they had put proper effort into the story, which still feels generic. I actually think Tokyo Mirage Sessions has a better battle system than any of the Personas I've played (3 & 4). It's just that Persona has better everything else save for dungeons (talking about Persona 3 & 4. I can see that 5's dungeons are on another level).
I've said this before, but I really wish this game had leaned harder into the pop music angle. Like, why am I not battling to a pop bop with lyrics ala Persona 4? Why is the battle theme so generic and lowkey annoying? Why are the enemies your regular RPG-type enemies and not entertainment-themed? What is even the point of the Fire Emblem characters, as cool as they look? Sometimes it feels like the game doesn't know what it wants to be.
I fucking hate Barry. His obsession with Mamori is creepy as hell.
On another note, I kind of want to pick up Atelier Ryza 1 and 2. The Atelier games always looked very unappealing to me but I saw reviews on these two and thought they looked quite good! Ryza 2's battle system looks pretty thrilling.
Also, Blue Reflection: Second Light looks quite interesting, with a ghostly visual style/atmosphere and cool looking combat, but the fan servicey vibe is kind of a turn off.
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